Character Sheet Template
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Character Sheet Template
Name:
Player:
Clan:
Generation:
Sire:
Haven:
================================
Nature:
Demeanor:
Concept:
Humanity/Path:
Willpower:
Virtues:
Conscience/Conviction:
Self-Control / Instinct:
Courage:
================================
ATTRIBUTES: 7/5/3
================================
Physical:
Strength:
Dext:
Stamina:
Social:
Charisma:
Manipulation:
Appearance:
Mental:
Perception:
Intelligence:
Wits:
================================
ABILITIES: 13/9/5
================================
Talents:
Alertness:
Athletics
Awareness:
Brawl:
Dodge:
Empathy:
Expression:
Intimidation:
Leadership:
Streetwise:
Subterfuge:
Skills:
Animal Ken:
Crafts:
Drive:
Etiquette:
Firearms:
Melee:
Performance:
Larceny:
Stealth:
Survival:
Knowledges:
Academics:
Computers:
Enigmas:
Finance:
Investigation:
Law:
Linguistics:
Lores: (Varied)
-Camarilla:1
-Kindred:1
-Clan:1
Medicine:
Occult:
Politics:
Science:
================================
ADVANTAGES: 5
================================
Backgrounds:
Allies:
Contacts:
Fame:
Herd:
Mentor:
Resources:
Retainers:
(Influences - do not purchase)
================================
DISCIPLINES: 3
================================
Disciplines:
================================
MISC:
================================
Merits:
Flaws:
Derangements:
Languages:
Player:
Clan:
Generation:
Sire:
Haven:
================================
Nature:
Demeanor:
Concept:
Humanity/Path:
Willpower:
Virtues:
Conscience/Conviction:
Self-Control / Instinct:
Courage:
================================
ATTRIBUTES: 7/5/3
================================
Physical:
Strength:
Dext:
Stamina:
Social:
Charisma:
Manipulation:
Appearance:
Mental:
Perception:
Intelligence:
Wits:
================================
ABILITIES: 13/9/5
================================
Talents:
Alertness:
Athletics
Awareness:
Brawl:
Dodge:
Empathy:
Expression:
Intimidation:
Leadership:
Streetwise:
Subterfuge:
Skills:
Animal Ken:
Crafts:
Drive:
Etiquette:
Firearms:
Melee:
Performance:
Larceny:
Stealth:
Survival:
Knowledges:
Academics:
Computers:
Enigmas:
Finance:
Investigation:
Law:
Linguistics:
Lores: (Varied)
-Camarilla:1
-Kindred:1
-Clan:1
Medicine:
Occult:
Politics:
Science:
================================
ADVANTAGES: 5
================================
Backgrounds:
Allies:
Contacts:
Fame:
Herd:
Mentor:
Resources:
Retainers:
(Influences - do not purchase)
================================
DISCIPLINES: 3
================================
Disciplines:
================================
MISC:
================================
Merits:
Flaws:
Derangements:
Languages:
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