Character Creation Rules

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Character Creation Rules

Post by Admin on Fri Jul 08, 2016 9:20 pm

The KISS version


Step One: Character Concept

Choose concept, clan, Nature and Demeanor.

Step Two: Select Attributes

Prioritize the three categories: Physical, Social, Mental (7/5/3). Your character automatically has one dot in each Attribute.

Rate Physical Traits: Strength, Dexterity, Stamina
Rate Social Traits: Charisma, Manipulation, Appearance
Rate Mental Traits: Perception, Intelligence, Wits

Step Three: Select Abilities

Prioritize the three categories: Talents, Skills, Knowledges (13/9/5)

Choose Talents, Skills, Knowledges
No Ability higher than 3 at this stage

Step Four: Select Advantages

Choose Disciplines (3), Backgrounds (5) and rate Virtues (7). Your character automatically has one dot in each Virtue.

Step Five: Finishing Touches

Record Humanity (equal to Conscience + Self-Control), Willpower (equal to Courage) and Blood Pool.

Spend freebie points (15).




Freebie Point Cost

Attribute - 5 per dot
Ability - 2 per dot
Discipline - 7 per dot
Background - 1 per dot
Virtue - 2 per dot
Humanity - 1 per dot
Willpower - 1 per dot
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Re: Character Creation Rules

Post by Admin on Fri Jul 08, 2016 9:22 pm

The Quick and Dirty Guide to Creating Ghouls and Revenants
(Page 66, Clanbook: Tzimisce (Revised), WW2361)

Here’s an abridged version of the character creation process for ghouls and revenants. For complete information and new Abilities, Backgrounds, Merits and Flaws specific to ghouls and revenants, see Ghouls: Fatal Addiction (WW2021).


Step One; Character Concept
Choose concept: ghoul or revenant.
(Revenants only) Choose a revenant family.

Step Two: Select Attributes
Prioritize categories: Physical, Social, Mental (6/4/3).

Step Three: Select Abilities
Prioritize categories: Talents, Skills, Knowledges (11/7/4)

Step Four: Select Advantages
Choose Backgrounds (5), Disciplines (Potence 1 and one dot in another Discipline, see below) and Virtues (7, or 5 for Sabbat ghouls and revenants).

Ghouls: Choose a Discipline known to your domitor.

Revenants: Choose a family Discipline.

Step Five: Finishing Touches
Record Virtues, Humanity / Path of Enlightenment, Willpower and Blood Pool.

Spend freebie points (21), all freebie costs are the same as for vampire characters except that Disciplines cost 10 per dot.

Note: Revenants produce one point of vitae per evening. This blood cannot create vampires, ghouls or blood bonds. Revenants have a maximum blood pool of 10, plus one for every full century she’s existed.
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